Code: Show/Hide [Warp0]
# ^------- Up to 256 warps FromX1=20 FromY1=20 #^^^^^^^^---- Topleft corner of warp area FromX2=30 FromY2=50 #^^^^^^^^---- Bottomright corner of warp area ToX=512 ToY=512 Ship=-1 # ^------- Ship to warp. -1 = any Freq=-1 # ^------- Freq to warp. -1 = any, -2 = any public, -3 = any private # Macros you can use: # %name% - Name of player # %points% - Points of player # %squad% - Squad of player # %freq1% - Freq of player. "(Private freq)" said if private # %freq2% - Freq of player. Private freqs are said PubAction0= # ^--- Up to 10 actions PrivAction0= # ^--- Up to 10 actions ((And then the duel bot)) // Duel boxes should have no exits and fit within a rectangle [Boxes] // Portals should be near the respawn area: bot warps players from here to the duel box // Erase the boxes you don't need, 0-7 are supported // Syntax: 0=x1 y1 x2 y2 x3 y3 x4 y4 x5 y5 x6 y6 name // source portal | | | // first drop | | // second drop | // box rectangle 0=510 489 513 493 424 256 599 417 415 245 710 485 1 North - Regular 2=510 531 514 535 424 610 599 771 409 595 609 782 2 South - Regular 4=489 510 493 514 237 431 412 595 226 419 427 611 3 West - Bumpy Box 6=531 510 535 514 613 431 788 593 599 417 799 604 4 East - Obstacles |
Code: Show/Hide (0, 0) +--------+ | | | | | | +--------+ (10, 10) |