Outfile=safe.lvz File=safe1.bmp ; Filesize: 66614 Compressed Size: 10027 Compression: 84.9% File=safe2.bmp ; Filesize: 196662 Compressed Size: 9847 Compression: 95.0% File=animwater.bmp ; Filesize: 721078 Compressed Size: 30753 Compression: 95.7% [objectimages] IMAGE0=animwater.bmp,8,1,1000 ; Total loop time: 10.000 seconds Frame time: 1.250 seconds IMAGE1=safe1.bmp,1,1,100 IMAGE2=safe2.bmp,1,1,100 [mapobjects] 8080,8080,IMAGE1,AfterTiles,ShowAlways,0,0 8080,8080,IMAGE2,AfterShips,ShowAlways,0,0 [screenobjects] 0,0,IMAGE0,AfterGauges,ShowAlways,0,0 300,0,IMAGE0,AfterGauges,ShowAlways,0,0 600,0,IMAGE0,AfterGauges,ShowAlways,0,0 900,0,IMAGE0,AfterGauges,ShowAlways,0,0 1200,0,IMAGE0,AfterGauges,ShowAlways,0,0 0,300,IMAGE0,AfterGauges,ShowAlways,0,0 300,300,IMAGE0,AfterGauges,ShowAlways,0,0 600,300,IMAGE0,AfterGauges,ShowAlways,0,0 900,300,IMAGE0,AfterGauges,ShowAlways,0,0 1200,300,IMAGE0,AfterGauges,ShowAlways,0,0 0,600,IMAGE0,AfterGauges,ShowAlways,0,0 300,600,IMAGE0,AfterGauges,ShowAlways,0,0 600,600,IMAGE0,AfterGauges,ShowAlways,0,0 900,600,IMAGE0,AfterGauges,ShowAlways,0,0 1200,600,IMAGE0,AfterGauges,ShowAlways,0,0 0,900,IMAGE0,AfterGauges,ShowAlways,0,0 300,900,IMAGE0,AfterGauges,ShowAlways,0,0 600,900,IMAGE0,AfterGauges,ShowAlways,0,0 900,900,IMAGE0,AfterGauges,ShowAlways,0,0 1200,900,IMAGE0,AfterGauges,ShowAlways,0,0